@startuml
sprite $putty [48x48/16] {
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000000000000000000000000006666666666666666100000
0000000000000000000000000BFFFFFFFFFFFFFFFF400000
000000000000000000000000BFFFFFFFFFFFFFFFFF400000
000000000000000000000005FFFFFFFFFFFFFFFFFF400000
000000000000000000000005FFFFFFFFFFFFFFFFFF400000
000000000000000000000005F6666666666668FFFF400000
000000000000000000000005F0000000000002FFFF400000
000000000000000000000005F0000000010002FFFF400000
000000000000000000000005F0000001C80002FFFF400000
000000000000000000000005F000003EB00002FFFF400000
000000000000000000000005F00006FB000002FFFF400000
000000000000000000000005F000AFC0000002FFFF400000
000000000000000000000004F02DFC10000002FFFF400000
000000000000000000000004E8FFDAEEEEEEEFFFFF300000
000000000000000000000082AFFDAFFFFFFFFFFFF7ADD500
000000000000000000000B9CFFD9FFFFFFFFFFFF7AFFF600
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000000000000000000009FFFF599AACFFFFFFFFFFFFFF600
0000000000000000000AFFFFFFFFFF9FFFFFFFFFFFFFF500
000000000000000002DFFFFFFFFFD8FFFFFFFFFFFFFFB000
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00000000000000000001AAAFFF7599999999999999800000
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0000008C0000000000006FFFF00000000000000000000000
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0000008FFFFFFFFFFFFFFFFFC12200000000000000000000
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003FFC66666666666666667FFFFF20000000000000000000
006FFFFFFFFFFFFFFFFFFFFFFFFF20000000000000000000
006FFFFFFFFFFFFFFFFFFFFFFFFF10000000000000000000
006FFFFFFFFFFFFFFFFFFFFFFFF400000000000000000000
006FFFFFFFFFFFFFFFFFFFFFFF4000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define DEV2_PUTTY(_alias) ENTITY(rectangle,black,putty,_alias,DEV2 PUTTY)
!define DEV2_PUTTY(_alias, _label) ENTITY(rectangle,black,putty,_label, _alias,DEV2 PUTTY)
!define DEV2_PUTTY(_alias, _label, _shape) ENTITY(_shape,black,putty,_label, _alias,DEV2 PUTTY)
!define DEV2_PUTTY(_alias, _label, _shape, _color) ENTITY(_shape,_color,putty,_label, _alias,DEV2 PUTTY)
skinparam folderBackgroundColor<<DEV2 PUTTY>> White
@enduml